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Undead and Loving It
I'm fascinated by the complexity of this. Every time I think about just staying in the financial comfort of corporate marketing (screw the useless Radio-TV-Film...

- Stephanie

Geostationary Banana Over Texas Project on hold
Look, this important initiative should have been an issue in the primaries. Did it die because of a Texas connection or something?

- Campfiresteve

Geostationary Banana Over Texas Project on hold
I, too, support the Geostationary Banana. Yes we can!

- Jeremiah

The Virtual World of 7-10 Year-Olds: Club Penguin
Is that arrggg like in a pirate? Or alt reality game?

- Rose

The Virtual World of 7-10 Year-Olds: Club Penguin
arrrrgggggg as people say cool

- Rockhopper

2015 Media Plan

Rob Norman wrote a fascinating piece on his On Demand blog, taking a stab at how we’ll create, consume, and measure media in the future. From where we sit, his “Work of Fiction” doesn’t seem all that fictional at all.

We know that content is migrating to smaller and smaller screens, that distribution channels are expanding faster than the content creators’ ability to fill them, and that looking at small screens the same way we look at TV and movie screens is a fatal flaw.

As we’re hearing from our friends on the brand side and on the entertainment side, everyone is gearing up to deliver entertainment to mobile phones, computer screens, digital readers, etc. in the ways that people are consuming content today. The real issue–and what makes Rob’s post so prescient–is predicting how we’ll leverage all these platforms to tell brand and entertainment stories tomorrow.

Wayne Gretzky’s cliche’d aphorism applies here: “I skate to where the puck is going to be, not where it has been.” Yoda couldn’t have said it any better.

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